The First Commandment
Apr. 16th, 2006 07:28 pm![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)
I've always found it strange/interesting/abitscary that the first commandment isn't something meant to make people better human beings but to control them in a way. Killing is less important on a ten-grade scale than ensuring that God is Number One. Hmmm...but that's not on topic, is it? ;)
The First Commandment (aka Rob Cooper's attempt to homage Heart of Darkness, or maybe he was homaging the homage and basing it on Apocalypse Now) is interesting in concept (as was the original). The beginning started off well and spooky, I thought. One of the most memorable openings - I mean, we don't even know the guys running through the woods, but I know I was tense throughout that scene. Poor Frakes. He looked cute. ;)
But I don't get why Hanson shot Frakes instead of staking him out in the sun. I've often wondered why he strayed from his apparently usual form of punishment - id est, why didn't he then shoot Connor instantly upon recapture?
Part of why this episode doesn't quite sell to me is the character of Jonas. I think he was terribly cast. None of his actions or his speeches convinced me he was nutso. He looked like a giant teddy bear. Thumbs down for him.
I thought it interesting that throughout the episode, we keep seeing SG-1 making pretty terrible decisions - from letting Daniel roam around shouting in the woods on a planet they're fairly certain something bad has happened on, to Sam insisting on staying (the very reasons she gave to stay were the reasons she should have left right away - hell, never have been included at all) to Jack caving to her and Connor, to Sam again, going down to rescue the native and failing to do what she asserted she could do and have any effect on Jonas whatsoever.
It wasn't all bad, mind you, but it felt an awful lot like they weren't making decisions they'd make so much as they were making decisions to serve the plot. Hmmmm, can it be deja vu if it happens first? ;)
There were, as there always is in early season episodes, highlights:
"Does it say colonel anywhere on my uniform?"
"This tastes like chicken."
"So?"
"It's macaroni and cheese."
The scene where they bushwhack Jamala by the stream is cute for two reasons - Daniel nonchalantly dousing his hands and waving to the poor chap and Teal'c shushing him. Cute!
"The sky...up there."
"Good drawing."
Teal'c called Daniel "Daniel" again. I think this is the last time for that for a while.
People say Daniel's not a hero, but I've always loved the running little jump he makes when he's breaking things up at the end. Cue the hero music! (And they did.)
Daniel takes off his glove to dial home. He likes to stroke the glyphs without protection - I sense a new (very old) pairing for Stargate fandom. Daniel/DHD. Heh.
I guess I don't really have too much to say about the episode. It wasn't terrible, but it certainly wasn't very memorable, either.
The First Commandment (aka Rob Cooper's attempt to homage Heart of Darkness, or maybe he was homaging the homage and basing it on Apocalypse Now) is interesting in concept (as was the original). The beginning started off well and spooky, I thought. One of the most memorable openings - I mean, we don't even know the guys running through the woods, but I know I was tense throughout that scene. Poor Frakes. He looked cute. ;)
But I don't get why Hanson shot Frakes instead of staking him out in the sun. I've often wondered why he strayed from his apparently usual form of punishment - id est, why didn't he then shoot Connor instantly upon recapture?
Part of why this episode doesn't quite sell to me is the character of Jonas. I think he was terribly cast. None of his actions or his speeches convinced me he was nutso. He looked like a giant teddy bear. Thumbs down for him.
I thought it interesting that throughout the episode, we keep seeing SG-1 making pretty terrible decisions - from letting Daniel roam around shouting in the woods on a planet they're fairly certain something bad has happened on, to Sam insisting on staying (the very reasons she gave to stay were the reasons she should have left right away - hell, never have been included at all) to Jack caving to her and Connor, to Sam again, going down to rescue the native and failing to do what she asserted she could do and have any effect on Jonas whatsoever.
It wasn't all bad, mind you, but it felt an awful lot like they weren't making decisions they'd make so much as they were making decisions to serve the plot. Hmmmm, can it be deja vu if it happens first? ;)
There were, as there always is in early season episodes, highlights:
"Does it say colonel anywhere on my uniform?"
"This tastes like chicken."
"So?"
"It's macaroni and cheese."
The scene where they bushwhack Jamala by the stream is cute for two reasons - Daniel nonchalantly dousing his hands and waving to the poor chap and Teal'c shushing him. Cute!
"The sky...up there."
"Good drawing."
Teal'c called Daniel "Daniel" again. I think this is the last time for that for a while.
People say Daniel's not a hero, but I've always loved the running little jump he makes when he's breaking things up at the end. Cue the hero music! (And they did.)
Daniel takes off his glove to dial home. He likes to stroke the glyphs without protection - I sense a new (very old) pairing for Stargate fandom. Daniel/DHD. Heh.
I guess I don't really have too much to say about the episode. It wasn't terrible, but it certainly wasn't very memorable, either.